![Not Floored and gravity increments when I'm stuck between on a wall and an edge - Godot Engine - Q&A Not Floored and gravity increments when I'm stuck between on a wall and an edge - Godot Engine - Q&A](https://i.imgur.com/1VkOz9W.gif)
Not Floored and gravity increments when I'm stuck between on a wall and an edge - Godot Engine - Q&A
![Kinematic body slides off slopes that is supposed to snap to when landing · Issue #30777 · godotengine/godot · GitHub Kinematic body slides off slopes that is supposed to snap to when landing · Issue #30777 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/21068598/61726820-34791580-ad6a-11e9-8faf-d94c6674d636.gif)
Kinematic body slides off slopes that is supposed to snap to when landing · Issue #30777 · godotengine/godot · GitHub
![Regression: 3D RigidBody have no visible gravity after returning from kinematic physic mode · Issue #13140 · godotengine/godot · GitHub Regression: 3D RigidBody have no visible gravity after returning from kinematic physic mode · Issue #13140 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/6129594/33072686-ca2a3698-cec0-11e7-9eea-23f568251166.gif)
Regression: 3D RigidBody have no visible gravity after returning from kinematic physic mode · Issue #13140 · godotengine/godot · GitHub
![3d Kinematic body not sliding properly with Bullet physics · Issue #16459 · godotengine/godot · GitHub 3d Kinematic body not sliding properly with Bullet physics · Issue #16459 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/7741669/35895525-03543abc-0c0c-11e8-99a8-29904c9fb298.gif)
3d Kinematic body not sliding properly with Bullet physics · Issue #16459 · godotengine/godot · GitHub
![How to make KinematicBody be able to walk around a StaticBody using raycasting (Super Mario Galaxy style)? - Godot Engine - Q&A How to make KinematicBody be able to walk around a StaticBody using raycasting (Super Mario Galaxy style)? - Godot Engine - Q&A](https://i.imgur.com/SAg1Kxa.png)
How to make KinematicBody be able to walk around a StaticBody using raycasting (Super Mario Galaxy style)? - Godot Engine - Q&A
![move_and_slide is not working the same on godot 3.1.2 and 3.2 · Issue #35024 · godotengine/godot · GitHub move_and_slide is not working the same on godot 3.1.2 and 3.2 · Issue #35024 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/58097205/72210659-0a094900-34bf-11ea-9297-ddf7efde556f.gif)
move_and_slide is not working the same on godot 3.1.2 and 3.2 · Issue #35024 · godotengine/godot · GitHub
![The player (kinematic body) continues to slide down the slope after I have stopped moving it - Godot Community Forums The player (kinematic body) continues to slide down the slope after I have stopped moving it - Godot Community Forums](https://i.ytimg.com/vi/ui0iQ6WzWVs/mqdefault.jpg)